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YZM30213D Modelling and Animation2+0+0ECTS:4
Year / SemesterFall Semester
Level of CourseFirst Cycle
Status Elective
DepartmentDEPARTMENT of SOFTWARE ENGINEERING
Prerequisites and co-requisitesNone
Mode of DeliveryFace to face
Contact Hours14 weeks - 2 hours of lectures per week
LecturerDoç. Dr. Hacer ÖZYURT
Co-Lecturer
Language of instructionTurkish
Professional practise ( internship ) None
 
The aim of the course:
Provide information about Maya, Make application for creating characters with polygon modeling, Provide information about animating the character, Help students prepare their own models.
 
Learning OutcomesCTPOTOA
Upon successful completion of the course, the students will be able to :
LO - 1 : Define Maya interface component.3,46
LO - 2 : Modelling your character with polygons modelling.3,46
LO - 3 : Creat joint system.3,46
LO - 4 : Weight the joints.3,46
LO - 5 : Animate your character.3,46
LO - 6 : Render your character and environment.3,46
CTPO : Contribution to programme outcomes, TOA :Type of assessment (1: written exam, 2: Oral exam, 3: Homework assignment, 4: Laboratory exercise/exam, 5: Seminar / presentation, 6: Term paper), LO : Learning Outcome

 
Contents of the Course
Understanding the Maya Interface, Modeling with Polygons, Surfacing the Character, Blend Shapes, Set Up Joint System, Weighting the Joints, Rigging the Character, Setting the Scene, Animating the Character, Lighting the Shot, Rendering and Compositing the Scene
 
Course Syllabus
 WeekSubjectRelated Notes / Files
 Week 1Understanding the Maya Interface,
 Week 2Modeling with Polygons,
 Week 3Modeling with Polygons,
 Week 4Modeling with Polygons,
 Week 5Modeling with Polygons,
 Week 6Surfacing the Character,
 Week 7Blend Shapes,
 Week 8Set Up Joint System,
 Week 9Midterm exam
 Week 10Weighting the Joints,
 Week 11Rigging the Character,
 Week 12Setting the Scene,
 Week 13Animating the Character,
 Week 14 Lighting the Shot,
 Week 15Rendering and Compositing the Scene
 Week 16Final exam
 
Textbook / Material
1Murdock, K . 2023; Autodesk Maya 2024 Basics Guide, SDC Publications
 
Recommended Reading
1Tickoo, S. 2022;Autodesk Maya 2023: A Comprehensive Guide, 14th Edition, CADCIM Technologies
 
Method of Assessment
Type of assessmentWeek NoDate

Duration (hours)Weight (%)
Project 15 29/12/2016 8 100
 
Student Work Load and its Distribution
Type of workDuration (hours pw)

No of weeks / Number of activity

Hours in total per term
Yüz yüze eğitim 2 14 28
Sınıf dışı çalışma 5 14 70
Proje 2 1 2
Total work load100