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FACULTY of ECONOMICS and ADMINISTRATIVE SCIENCES / DEPARTMENT of MANAGEMENT INFORMATION SYSTEMS

Course Catalog
Web: http://www.ktu.edu.tr/ybs
Phone: +90 0462 0462 377 29 64
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FACULTY of ECONOMICS and ADMINISTRATIVE SCIENCES / DEPARTMENT of MANAGEMENT INFORMATION SYSTEMS
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YBS2027Graphics And Animation 2+1+0ECTS:5
Year / SemesterFall Semester
Level of CourseFirst Cycle
Status Elective
DepartmentDEPARTMENT of MANAGEMENT INFORMATION SYSTEMS
Prerequisites and co-requisitesNone
Mode of Delivery
Contact Hours14 weeks - 2 hours of lectures and 1 hour of practicals per week
LecturerDoç. Dr. Muhammet BERİGEL
Co-Lecturer
Language of instructionTurkish
Professional practise ( internship ) None
 
The aim of the course:
To learn the basic concepts of graphics and animation,to learn how to make and design 3D computer models and animations and to produce 3D designs and animations using Blender software
 
Learning OutcomesCTPOTOA
Upon successful completion of the course, the students will be able to :
LO - 1 : have the design skills necessary for 3D modeling
LO - 2 : learn the concepts necessary for 3D design
LO - 3 : create 3D animations using Blender software
LO - 4 : add physics components to animations using the Blender program.
CTPO : Contribution to programme outcomes, TOA :Type of assessment (1: written exam, 2: Oral exam, 3: Homework assignment, 4: Laboratory exercise/exam, 5: Seminar / presentation, 6: Term paper), LO : Learning Outcome

 
Contents of the Course
Basic graphic concepts, 3-dimensional media recognition and identification, 3-D design environments to recognize, 3-D design tools to recognize, to recognize and understand the features of the Blender program, Blender to create 3D design and graphics, Blender to create animation, Blender to use the physical properties, Rendering to 3d products
 
Course Syllabus
 WeekSubjectRelated Notes / Files
 Week 1Basic concepts of graphics and animation.
 Week 2 Basics of graphic design, 2D and 3D graphic design
 Week 3 Basic design elements in graphics
 Week 4 Basic design elements in graphics
 Week 5 Application areas of graphic design
 Week 6 Graphic systems, graphic development tools
 Week 7 Introduction to animation, basic concepts of animation
 Week 8 Interact with animation
 Week 9 Mid-term exam
 Week 10 Interact with animation
 Week 11 Programming with animation
 Week 12 Programming with animation
 Week 13 Sample animation development process
 Week 14 Sample animation developme
 Week 15 Sample animation developme
 Week 16Final Exam
 
Textbook / Material
 
Recommended Reading
 
Method of Assessment
Type of assessmentWeek NoDate

Duration (hours)Weight (%)

    

    

    

    

    

 
Student Work Load and its Distribution
Type of workDuration (hours pw)

No of weeks / Number of activity

Hours in total per term
Yüz yüze eğitim 3 14 42
Sınıf dışı çalışma 2 10 20
Arasınav için hazırlık 15 1 15
Arasınav 1 1 1
Ödev 2 8 16
Dönem sonu sınavı için hazırlık 30 1 30
Dönem sonu sınavı 1 1 1
Total work load125